3D Art

A collection of models made in maya, substance painter and blender

MAYA AND SUBSTANCE

The brief was to create 3 objects that would fit in the world of an existing game. I chose Stray 2022 as it is one of my favourite games and I felt that art style would allow me to make the objects look quite realistic and further challenge me.


The above works where all modelled and unwrapped in Maya. They where then textured using substance painter 3D

Blender

Some renders of a doughnut I made in blender when first learning the program. It was a really fun experience but I can say now that I largely prefer Maya.

2d Art

Some sketches that I had fun with

https://editor.p5js.org/C11AY/sketches/A3rLKH3yF


the link to Aggrieved Artefacts, a small creative project that explores the overly-explored history of artefacts around the world.